Pavel Koten
Pavel Koten
Level Designer & Environment Artist
Brno, Czech Republic

Hello! I am a game industry professional with 16+ years of experience in AAA and indie productions, quite often working both as a level designer and environment artist.

I like to take on the levels from an initial idea, through gameplay & visual blockouts towards the final look including modelling, texturing, lighting and set dressing.

My passion is any kind of world-building, telling stories through environment and it's dressing. I love immersing myself with believable spaces that offer various solutions and exploration, thus immersive sim is my go-to genre.

I started creating maps for the Half-Life series as a teenager, releasing my first single-player mod in 2002. After the graduation I got hired as a level designer, and soon got interested in environment art, general game design and other aspects of game development.

Resume PDF

Skills

Level DesignEnvironment DesignGame Development3D ModelingEnvironment ModelingProp ModelingTexturingPBR TexturingHigh-poly ModelingLow-poly ModelingLightingGraphic DesignGame DesignScriptingVideo Editing

Software proficiency

3ds Max
3ds Max
Photoshop
Photoshop
Unity
Unity
Substance 3D Painter
Substance 3D Painter
Marmoset Toolbag
Marmoset Toolbag
Substance 3D Sampler
Substance 3D Sampler
Mixer
Mixer
Unreal Engine
Unreal Engine
Premiere
Premiere
DaVinci Resolve
DaVinci Resolve

Experience

  • September 2020 - Present
    Lead Level Designer / Level Artist at INGAME STUDIOS
    Brno, Czech Republic

  • May 2011 - June 2020
    Lead Level Designer & Senior Environment Artist at MADFINGER Games
    Brno, Czech Republic

  • November 2009 - April 2011
    Senior Environment Artist at VATRA Games
    Brno, Czech Republic

  • June 2006 - October 2009
    Senior Environment Artist at 2K Czech
    Brno

  • September 2005 - May 2006
    Junior Level Designer at Plastic Reality Technologies
    Brno, Czech Republic

Productions

    • Video Game
      Crime Boss: Rockay City
    • Year
      2023
    • Role
      Lead Level Designer
    • Company
      Ingame Studios
    • Mobile Game
      SHADOWGUN War Games
    • Year
      2020
    • Role
      Environment Artist
    • Company
      MADFINGER Games
    • Mobile Game
      SHADOWGUN Legends
    • Year
      2018
    • Role
      Lead Level Designer / Gameplay Designer / Scripter / Environment Artist
    • Company
      MADFINGER Games
    • Mobile Game
      UNKILLED
    • Year
      2015
    • Role
      Level Designer / Scripter / Graphic Artist
    • Company
      MADFINGER Games
    • Mobile Game
      Dead Trigger 2
    • Year
      2013
    • Role
      Level Designer / Environment Artist / Scripter
    • Company
      MADFINGER Games
    • Mobile Game
      Dead Trigger
    • Year
      2012
    • Role
      Level Designer / Scripter
    • Company
      MADFINGER Games
    • Mobile Game
      SHADOWGUN Deadzone
    • Year
      2012
    • Role
      Level Designer / Environment Artist
    • Company
      MADFINGER Games
    • Mobile Game
      SHADOWGUN + DLC
    • Year
      2011
    • Role
      Level Designer / Environment Artist / Scripter
    • Company
      MADFINGER Games
    • Video Game
      Silent Hill: Downpour
    • Year
      2012
    • Role
      Environment Artist
    • Company
      VATRA Games
    • Video Game
      MAFIA 2
    • Year
      2010
    • Role
      Environment Artist
    • Company
      2K Czech
    • Video Game
      El Matador
    • Year
      2006
    • Role
      Level Designer / Scripter
    • Company
      Plastic Reality Technologies